Wednesday, November 7, 2007

First Model: Corrupter

I love the idea of having this character running around some random levels like Gauntlet.

There are still a lot of steps before this character comes to life. I'm trying to keep all models under 2k polys, this one is approximately at 860. I still need to work on his corrupted arms and optimize his normal hands.

I'll try updating tomorrow.

B

Art Update:

I changed the hair around a bit, the structure just wasn't there. I also added some light to create more depth when rendering it out.

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