Friday, November 16, 2007

Torturer Concept


I took a break today from Modeling to play with the Torturer idea. I know I want to give them a large amount of armor compared to the rest of the Traducers, seeing how this is a major melee class.

This is the start of another B&W concept drawing, the class is going to be female, you can't really tell in this image

Tuesday, November 13, 2007

Still Alive..


I've been practicing skinning my model. I'm not having the best luck, but once I get the hang of it, I'll post some animations!

Made some progress with skeletons today! I still have a long way to go.. very tedious process it is.

Friday, November 9, 2007

Corrupted arms Progress

Spent some time developing the corrupted arms. I haven't attached them to the back, but I'm pretty happy where it's going.

Wednesday, November 7, 2007

First Model: Corrupter

I love the idea of having this character running around some random levels like Gauntlet.

There are still a lot of steps before this character comes to life. I'm trying to keep all models under 2k polys, this one is approximately at 860. I still need to work on his corrupted arms and optimize his normal hands.

I'll try updating tomorrow.

B

Art Update:

I changed the hair around a bit, the structure just wasn't there. I also added some light to create more depth when rendering it out.