It's been a while that I've had a chance to update. Between the holidays, being sick and video games. However, the blogs not dead.
The next few weeks should be pretty busy as well so I don't anticipate doing anything. Check back for updates.
Saturday, January 12, 2008
Friday, November 16, 2007
Torturer Concept

I took a break today from Modeling to play with the Torturer idea. I know I want to give them a large amount of armor compared to the rest of the Traducers, seeing how this is a major melee class.
This is the start of another B&W concept drawing, the class is going to be female, you can't really tell in this image
Tuesday, November 13, 2007
Still Alive..
Friday, November 9, 2007
Corrupted arms Progress
Wednesday, November 7, 2007
First Model: Corrupter
I love the idea of having this character running around some random levels like Gauntlet.There are still a lot of steps before this character comes to life. I'm trying to keep all models under 2k polys, this one is approximately at 860. I still need to work on his corrupted arms and optimize his normal hands.
I'll try updating tomorrow.
B
Art Update:
I changed the hair around a bit, the structure just wasn't there. I also added some light to create more depth when rendering it out.
Saturday, October 27, 2007
Final Corrupter
Thursday, October 25, 2007
The Corrupted becomes the Corrupter
I was happy how the Executioner final concept came out, I decided to add some color to one of the previous Corrupter pieces. Still trying to keep the punk look, I gave him some crazy colored hair.Anyway, it's a WIP, the arms will be seperate for modelers enjoyment.
Live Forever
Art Update:
As much as I like the orange, I went with the blue to continue with the Traducer's theme. More to come.

Wednesday, October 24, 2007
Manipulated Living
Tuesday, October 23, 2007
Programmer Needed
So the hardest part of this project is finding a skilled programmer that is willing to devote the time to a project that is not their own. If anyone knows anyone, send them to the site, I can't pay anyone right now as the project is only myself.
While checking forums, I found the bulk of people looking for volunteer programmers, just have an idea and want someone to do the work for them. Unlike most of these people, I'm at least putting the time in to take care of the art.
I'm looking for someone who is willing to stay motivated and learn how to use the Torque game engine 1.5 OR if they have a better solution. Shoot me an email if you're reading this and can meet those requirements.
B
While checking forums, I found the bulk of people looking for volunteer programmers, just have an idea and want someone to do the work for them. Unlike most of these people, I'm at least putting the time in to take care of the art.
I'm looking for someone who is willing to stay motivated and learn how to use the Torque game engine 1.5 OR if they have a better solution. Shoot me an email if you're reading this and can meet those requirements.
B
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